
| KART TOONS RACER : WHIP TO WIN
"Kart-Toons Racer is 3D racing game playable up to 4 players that take place in a foreign cartoony universe. Play as badasses invited to compete in a race for fame and glory! Any tricks are allowed ! Push your opponents, take shortcuts, but beware to not strain too much your mount, who knows what could happen ? "
Genre : Action - Racing
Plateforme : Windows (local multiplayer)
Team size : 6
Project duration : 10 weeks
Roles : Game Designer, Level Designer/Builder
My Contributions
• Define the game intentions to match the initial concept and the client's expectations.
• Iterate over the character's 3C to have a robust game feel.
• Design multiple skill set for each playable character and balance them.
• Create a Gym level to better understand the limitations of the controller.
• Plan the layout of the track on paper.
• Create a rough blockout of the level and iterate on it with playtesting.
• Dress the level environements with assets packs imported from the Unity Asset Store.
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