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| KART TOONS RACER : WHIP TO WIN

"Kart-Toons Racer is 3D racing game playable up to 4 players that take place in a foreign cartoony universe. Play as badasses invited to compete in a race for fame and glory!  Any tricks are allowed ! Push your opponents, take shortcuts, but beware to not strain too much your mount, who knows what could happen ? "

Genre : Action - Racing

Plateforme : Windows (local multiplayer)

Team size : 6

Project duration : 10 weeks

Roles : Game Designer, Level Designer/Builder

My Contributions

• Define the game intentions to match the initial concept and the client's expectations.

• Iterate over the character's 3C to have a robust game feel.

• Design multiple skill set for each playable character and balance them.

• Create a Gym level to better understand the limitations of the controller.

• Plan the layout of the track on paper.

• Create a rough blockout of the level and iterate on it with playtesting.

• Dress the level environements  with assets packs imported from the Unity Asset Store.

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